Skip to main content
Participant
August 9, 2024
Question

How to export the map from height + normal + mesh channel?

  • August 9, 2024
  • 0 replies
  • 157 views

After finishing texturing I noticed that 99% of my height and normal modifications were being drawn on this weird combo height + normal + mesh channel and when I exported the textures my normal and height maps are completely flat. Is it possible to transfer this channel to correspondings ones or do I have to do heights and normals from scratch?

   

This topic has been closed for replies.