how to export this golden stripe as a separate mesh?
Hello! I am totally new to substance 3D painter and I find it facinating and great software, like a new Photoshop for me!
I am very good with lights and cameras & rendering in NVIDIA Omniverse, I am the worlds first Omniverse Ambassador and also now Dell Pro Max Ambassador.
My question is about the golden stripe in the wine glass of the restaurant example scene.
When I export the scene as USD to Omnvierse, I get that glass as one object, so I cannot just replace the material for the glass part with native Omnvierse RTX2 rendering engine glass material, since then I loose the golden stripe.
How can split this golden stripe to own object so it exports to USD as 2 separate meshes?
restaurant demo scenein Omniverse
