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Participant
May 2, 2023
Answered

How to improve normal baking

  • May 2, 2023
  • 1 reply
  • 335 views

Is it possible to get rid of these lines? I highlighted them in red boxes.

 

This topic has been closed for replies.
Correct answer eee29278417gaex

It seems I have found a solution. I am using blender. I had to apply a Smooth Shader with a VERY high angle value (180), which caused the low poly model to look really bad in blender. But in the painter after baking it looks OK!

1 reply

eee29278417gaexAuthorCorrect answer
Participant
May 2, 2023

It seems I have found a solution. I am using blender. I had to apply a Smooth Shader with a VERY high angle value (180), which caused the low poly model to look really bad in blender. But in the painter after baking it looks OK!

Participant
May 2, 2023

Proof: this is what it looks like if Shade Smooth has only 45 angles