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December 10, 2021
Answered
ID Color Map Baking Artifact Issue
- December 10, 2021
- 2 replies
- 874 views
I created a high LOD and Low LOD version of a set of meshes using Blender. All of the meshes share the same material. When I bring into Painter and bake the ID map, I get a strange artifact when using the higher LOD file in the baking process. If I eliminate the high LOD file, the artifact goes away. If I isolate the one mesh out of the set and bake using the high LOD mesh, the artifact also goes away. I made a video of the process here: https://youtu.be/JPoBf42IyzQ.
I've also attached the files. Any help would be great!
