Question
Is it possible to have opacity and SSS on the same part of a mesh?
I'm texturing a mushroom and I'd like it to be kind of transparent and it to absorb light. Yet I can only activate SSS or Opacity, not both at the same time on one same part.
Here's my ref and what it looks like so far.
Is there any way to make it look more like the ref, so like more translucent?


