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Known Participant
June 8, 2026
Question

Is the Dripping Rust filter broken?

  • June 8, 2026
  • 1 reply
  • 23 views

I’ve never used it before so perhaps I’m using it wrong, but when I put the Dripping Rust Generator ( not filter )  on a mask, changing the Drips intensity just gives these thin horizontal lines. Not drips. Can anyone confirm this?
I’ve updated drivers, updated Painter, updated all outdated resources in the file.. Thanks.

 

    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    June 8, 2026

    Hello Dean,

     

    I don’t reproduce it on my end. What’s your PC specifications (GPU, RAM, CPU, etc)?

     

    Cyril Dellenbach (Micro) | Product Manager | Substance Painter
    Known Participant
    June 14, 2026

    Nvidia RTX 3090 24GB. Latest Drivers

    64GB RAM

    CPU 12th Gen Intel(R) Core(TM) i9-12900KF (3.20 GHz)

    Windows 11 Home

     

    This isn’t the only generator I’ve had issues with and on the others ( Including Mask Editor ) I’ve had similar results when using tri-planar projection with textures.. 

    Cyril Dellenbach
    Community Manager
    Community Manager
    June 15, 2026

    Hmmm. It looks like a Driver issue, but you already mentioned updating it. Do you have similar problems with all your projects? Does the issue occur with Meet Mat (File > Open Sample project > Meet Mat) as instance? If you don’t bake the mesh, do you have similar artifacts with your resources?

     

    Keep me posted.

     

    Cyril Dellenbach (Micro) | Product Manager | Substance Painter