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December 5, 2021
Question

Issues Baking High to Low Poly Mesh

  • December 5, 2021
  • 0 replies
  • 148 views

I exported my low and high poly meshes from Blender in FBX format. I can import the high poly mesh into Substance Painter and it looks fine but if I try to import the low poly and use the high poly to bake my normals, I get lines through the texture maps.

 

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