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Johanna369
Participant
February 14, 2026
Question

Jagged edges on the model after baking

  • February 14, 2026
  • 1 reply
  • 0 views

Hi everyone!
I created a simple, slightly conical circular band model in Blender (image 1). After UV unwrapping (image 2), I then exported the high- and low-poly models in FBX format.
In Substance Painter, after baking, I get noticeable jagged edges on the model (image 3).
For baking, I set the antialiasing to Supersampling 16x, and the output size on 4096x4096.
After baking, there are jagged edges (image 3).
Why does this happen and how can I fix them?

Thanks so much!

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    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    February 16, 2026

    Hello Johanna,

     

    Do you have any purple warning lines in the baking tab? If so, Painter indicates where you should add a UV seam to avoid artifacts.

    If not, I’m afraid you’re facing a very common issue when baking cylinders (I strongly advise you to to check this page on the subject).

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe