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Participant
September 24, 2022
Answered

Jagged polygonal breaks

  • September 24, 2022
  • 1 reply
  • 582 views

The problem occurred when I introduced a high-definition mesh from Zbrush and baked the textures.Stair-like breaks now occur.
It often occurs in thin board-like models.
It didn't happen on the other parts.
How can I get rid of it?

 

substancepainter ver8.1.3
windows10

This topic has been closed for replies.
Correct answer REBIPEN

Thanks for reply.

I baked High to Low poly.

This problem was solved in a different place.
It turned out to be because I had not applied Soften Edge and the model was too rough.

1 reply

davescm
Community Expert
Community Expert
September 24, 2022

Were you baking High to Low poly or just using High Poly as Low Poly?

Can you post the painter file?

 

Dave

REBIPENAuthorCorrect answer
Participant
September 24, 2022

Thanks for reply.

I baked High to Low poly.

This problem was solved in a different place.
It turned out to be because I had not applied Soften Edge and the model was too rough.

davescm
Community Expert
Community Expert
September 24, 2022

At least you have resolved it. Thanks for posting back what you found - it may help others.

Dave