Question
Leaking pixels problem with polyigon fill and black mask
Hello! I know this is probably just a little simple option I need to change, but I'm having a problem where my fill layer with black mask is "leaking/bleeding" to another UV shell. I was doing some tests regarding t-shirt texturizations and then this happened:


How can I change this so the fill layer will be only, 100%, applied to the shells with white color in the mask?
