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Participant
September 1, 2021
Question

macOS Big Sur: Substance Painter can't load OBJ material files

  • September 1, 2021
  • 1 reply
  • 641 views

Hi,

 

When creating a project with a low-poly OBJ file or when baking the mesh maps using a high-poly OBJ file Substance Painter can't access the material (-.mtl) file. I've double checked that the material file is valid by loading the same OBJ file in Blender and Marmoset and it works fine. I get the same error even for a simple cube with six vertices and a single material.

 

I suspect that macOS is possibly restricting Substance Painter from acessing the material files.

 

I'm on macOS Big Sur 115.2 and Substance Painter 7.2.2 on an Mac mini M1.

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1 reply

Léna Piquet Froyok
Adobe Employee
Adobe Employee
September 1, 2021

Could you attach an example file ?