Inspiring
February 28, 2024
Question
MAPS
- February 28, 2024
- 2 replies
- 1042 views
Further to my previous query here are some screenshots that may better explain where I am not understanding.
Everything is done using PBR metallic roughness . Pic 1 is the baked maps in Substance, Pic 2 is the Metallic roughness material node in Arnold. and Pic 3 is the maps that get exported from Painter [ using Metallic roughness ] Notice there is no AO map exported. also if you look at the Arnold material node there is a slot for AO but NOT for the height map. ! Hopefully someone will clear this up.
Cheers.
