Maya in Substance - Can you export the Substance output in Maya?
Long story short, I'm just getting into the Maya Substance plugin. I'm using the .sbsar to generate a texture that corresponds to the model's blendshape state. What I'd like to do is export the substance output from Maya directly to save time, or I guess as an alternative, send the mesh and sbsar parameter states back into Painter where I could export both. It would make the work much easier to automate, but I'm not familiar enough yet as to know whether this is possible or not. Has anyone tried something like this, or is it feasible?
