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Participant
October 24, 2021
Question

Micro details not working properly after the last update?

  • October 24, 2021
  • 1 reply
  • 1727 views

I have been using micro details for certain generators with anchor points for a while now and for the most part I left every option in the mico details tab default as it was working fine as is, but now when I do the same thing I did hundres of times before I get this weird effect where the lines don't match up.

I included an image of a very simple scene: I used a hard surface texture and added an anchor point to the layer, after that I added a fill layer with a black mask and finally added the edge wear generator. In the generator's options I turned on the "Micro Normal" and in the "Image Inputs" I set the "Micro Normal" to the anchor point and I got this result. I et the same result if I use the "Micro Height" option. A couple days before this worked just fine with the same settings that I use now. (I use the Steam version if that matters.)

 

Not sure if I am doing something wrong or if it was the last update, some help would be appreciated.

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1 reply

davescm
Community Expert
Community Expert
October 24, 2021

You can control how the wear falls on the normal, within the generator, by adjusting the Curvature intensity in Micro Details and the levels in the Micro Normal input

 

Dave

Participant
November 3, 2021

I'm also having the same issue but these controls Dave showed are not enough to get the same results the last version was giving me. Even when I open an old file, just hide and unhide the layer with these effects, it changes everything. I'd love to know from the technical team if there's a glitch, if it's a bug.. or if there's another new way of doing it. 

ColleenTerry
Participating Frequently
July 20, 2023

Hello,

Was wondering if there was a glitch as well, In the new update, there's no "Referenced Channel" under the Image Input drop down, so I can't change that for the anchor point to work.