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Participant
July 22, 2024
Question

model export

  • July 22, 2024
  • 1 reply
  • 273 views

hi, I'm creating  a character, I textured it in substance painter and want to load it into blender to pose it, how can I export a baked mesh? i mean, low poly but with high poly details and then apply substance textures in blender

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
July 22, 2024

Hello @Olya38740258klej,

 

The result of your baking are stored in the maps. Therefore, you have to export your textures from Substance 3D Painter (CTRL + SHIFT + E) and import it inside Blender in the dedicated slots of the mesh's material.

 

Here's a straight to the point tutorial to import textures and automatically set them up in blender.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe