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Participant
October 11, 2022
Answered

Need one id map for character instead separate id maps for each material

  • October 11, 2022
  • 1 reply
  • 286 views

Hello, i'm exporting character from blender as fbx, then importing it in Substance, after this choose Edit -> Bake Mesh and then get some of meshes.But i need combined id(color) map mesh instead of separate id(color) map meshes for each material.How combined id(color) map mesh can be made?

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Correct answer OlegYY

Sucessfully made one id map by merging all materials in blender to one

1 reply

OlegYYAuthor
Participant
October 11, 2022

Tried to use Texture Set Combiner but seems like he can't see png from exported TextureSet_id's

which i want to combine.

OlegYYAuthorCorrect answer
Participant
October 12, 2022

Sucessfully made one id map by merging all materials in blender to one