New to SP
I just completed my first Substance Painter tutorial and I was very impressed by this program. I work as a 3D modeler using Maya and to date I have used Photoshop to create textures. With that being said, I would like to ask if SP is the prefered method of creating textures over Photoshop? I'm not dismissing either one, but I would like to focus on a program that will offer me all the control I need to create textures with the details I require. In other words, can SP do all that Photoshop offers when creating textures?
Lastly, with all the filters that SP offers, is there a manual somewhere that explains what all of them do? I have relied on Youtube for my SP tutorial but some others just take you through the project by telling you to, "pick this option and connect it to that...". I would like to understand the basics and move from there.
Thank you.
