Normal decal textures
Hello.

I want to add screw normal decals to my planks but as you can see in the screenshot, it uses the plank's material. How can I make it metal?
Hello.

I want to add screw normal decals to my planks but as you can see in the screenshot, it uses the plank's material. How can I make it metal?
Hello @mutanzom,
Thank you for the question.
That's because Metalness or Roughness are different channels. Currently, you're only painting the Normal channel.
I advise you another workflow probably better suited for what you're looking for:
- Add a Fill Layer
- Mask it with a Black Mask
- Choose an Alpha fitting your needs and paint in the mask
- Tweak the Height/Metalness/Roughness/Color for the desired visual

Otherwise, you could also use the Screw/Bolt ressource in the asset panel.

Best regards,
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