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Participant
November 23, 2024
Question

Opacity

  • November 23, 2024
  • 1 reply
  • 223 views

Hello! I have a problem with shaders. My whole 3D model has a main shader and it is pbr metal rough, but for one piece of model(glass) I want opacity. I chaged shader on pbr with alpha blending but other part of model became transparent, but not one that I want. How I can change shader only for one piece? Thank you in advance

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
November 25, 2024

Hi @M._A.6420 

 

Thank you for the message.

 

When you change the Shader, it will also change the Texture Channels available in the project. Therefore, in Texture Set Settings, under the Channels panel, you'll be able to add the Opacity one.

 

Once the Opacity has been added, you can activate or deactivate it for each Layer of the project. If you want to set an opacity for a specific part of your mesh, add a mask to the layer containing the opacity and paint the desired parts.

 

Best regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe