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Dantert
Participant
February 10, 2026
Question

Painting flow maps doesn't work with material

  • February 10, 2026
  • 1 reply
  • 4 views

Hello I created a material with substance designer that uses flow maps to rotate the instance tiles. In theory it works, I tested it with downloaded flow maps like this 

And the tiles turn as expected but as soon as I try to paint the flow map in SP it doesn’t work.
My setup is to have the material on top with the anchor to a paint layer below where I use the green normal brush to paint the flow map. 

using this as a normal input

As described here https://helpx.adobe.com/substance-3d-painter/painting/advanced-channel-painting/flow-map-painting.html .
 

Even though I am following the tutorial to the letter the material doesn’t react as expected and that I think is because the resulting flow map reads more like this 

Where the color ranges don’t match the flow map values.
Why is that? What I am doing wrong? Could it be my material set up incorrectly?

 

    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    February 10, 2026

    Hello ​@Dantert,

     

    Can you show me the result you’re getting? I know at some point we had issues with Flow map painting, but I’m unsure whether the problem is still in the software or not.

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe