PBR metal rough with alpha test shader not showing textures in material display mode.
Hello, I added an opacity channel using the PBR metal rough with alpha test shader but it's not showing textures in material display mode ( although it does in diffuse). I followed a video tutorial and his PBR metal rough with alpha test shader displayed his textures fine. My mesh has UDIM's so not sure if that has anything to do with it. I did switch the shader back to pbr metal rough and the textures showed again. Any help is appreciated, Thanks.
Ps...probably something really simple.

