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Participant
October 25, 2023
Answered

Pixelated edges

  • October 25, 2023
  • 1 reply
  • 2085 views
Hello. I am looking for some help with substance painter. i have this awfull pixel problem around my edges.
After I added colors I got this pixalization at the edge. i tried dividing the uvs on two diffrent materials to add more space for the uv. didnt work. I now realize that probably wasnt the answers.
also this is a low poly model.
 
 
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Correct answer Cyril Dellenbach

Hi @buildingtub723,

 

The issue seems to be indeed a Texel Density problem. You can spread the UVs on several UDIMs, or increase the texture set size for 4096. This should already help.

 

Best regards,

 

1 reply

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
October 25, 2023

Hi @buildingtub723,

 

The issue seems to be indeed a Texel Density problem. You can spread the UVs on several UDIMs, or increase the texture set size for 4096. This should already help.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
October 27, 2023

I follow your advice it seem to have improve a lot thanks!