Participant
October 14, 2022
Question
Problem displaying/impoting existing mesh maps to file
- October 14, 2022
- 1 reply
- 471 views
I have already baked mesh maps, such as normal, AO, etc. and imported them to the shelf.
I hooked the imported maps into the fitting spot in the Texture Set Settings.
However, my maps all show up with a big number (1) printed on top of them in the shelf and the maps are not showing up in the 3D, nor 2D view.
There is an error message: Failed to decode bitmap.
My file format is png. What can be wrong with it?
