Question
QUESTION ON BAKING ISSUE
When I try to bake mesh maps, some of my high poly pieces are way bigger than my low poly model. Is there a way to scale my high poly pieces to match the low ones? I exported them from zbrush and they had 1 as a scale, so I don't see why this problem could occur.
It's my first time using the app btw, so I'm not really familiarized with it 😥

