Question
Regarding the export_config for exporting only the specified range in uvTiles.
When attempting to export a single texset with two UV tiles via the API, even though the export_config specifies the range as 'uvTitles': [[2, 1]], unnecessary textures within the range 'uvTitles': [[1, 1]] are also being exported. Is this a bug? Below, I have attached the complete JSON configuration used for the export.
Substance 3D Painter Version : 11.0.1 build4315
Platform : Windows
OS version : Windows 11 Pro 23H2
{
'exportPath': 'testPath',
'defaultExportPreset': 'test.spexp',
'exportPresets': [
{
'name': 'FaceEyeR',
'maps': [
{
'channels': [
{'destChannel': 'R', 'srcChannel': 'R', 'srcMapName': 'user5', 'srcMapType': 'documentMap', 'srcPath': ''},
{'destChannel': 'G', 'srcChannel': 'G', 'srcMapName': 'user6', 'srcMapType': 'documentMap', 'srcPath': ''},
{'destChannel': 'B', 'srcChannel': 'B', 'srcMapName': 'user7', 'srcMapType': 'documentMap', 'srcPath': ''}
],
'fileName': '$textureSetR_spc',
'parameters': {
'bitDepth': '8',
'dithering': True,
'fileFormat': 'png'
}
}
]
}
],
'exportList': [
{
'rootPath': 'eye',
'filter': {'uvTitles': [[2, 1]]},
'exportPreset': 'FaceEyeR'
}
],
'exportParameters': [
{
'parameters': {
'paddingAlgorithm': 'infinite',
'dithering': True,
'bitDepth': '8',
'sizeLog2': 11
},
'filter': {'uvTitles': [[2, 1]]}
}
],
'exportShaderParams': False
}
