Reloading extrenal textures
I'm wondering if there's a way to automatically reload textures?
Our pipeline uses Marmoset Toolbag for baking and Substance Painter for painting.
While Toolbag automatically updates and reloads everything you overwrite externally (which is really more helpful than you can give it credit for) unfortunately Painter does not.
So after rebaking the textures I'll have to manually find all of them in the textures shelf and select "reload texture". Then, after repeating this for all 5 or so textures I'll still have to re assign them to their dedicated slots (as in: the AO map goes to the AO slot, the curvature map goes to the curvature slot... etc)
Or I can open the ressource updater, hit "update all" and close it again.
This workflow feels very cumbersome, not what I expected from a modern software like this. Am I missing something?
