Question
Small/Tiny UV Islands whne baking normals
If I have UV maps like the one shown in the image (in the zoomed-in image you can see the very small/tiny UV islands circled red which will occur when using Auto UV solutions), is this really bad when doing a normal map bake substance painter? What problems does this cause for the bakers or is it OK to have these tiny islands? Any help in this area will be much appreciated!

