Something wrong with the exported AO map but can't see it
I exported the texture maps from SP and assigned them to Blender and Sketchfab. I realized there was an unexpected black spot stretching out. I unplugged the maps individually to find which maps caused the problem, and it turned out to be the AO map.
The weird thing is that the black spot disappeared when I assigned all texture maps back in a new SP file with the same low-poly mesh and the same UV. Mainly, I cannot detect any error on the AO map visually.



