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Participant
September 4, 2026
Question

sss

  • September 4, 2026
  • 1 reply
  • 17 views

Anyone know why this is happening, for some reason some uv island in a single mesh isnt getting mask when i try to mask the whole object but when i try masking comletely unrelated object that part is getting masked. i checked the uv, it isnt overlapping or anything and there is proper padding too. watch the video to clearly understand the issue

 

    1 reply

    ぽこぽん丸。
    Community Expert
    Community Expert
    September 10, 2026

    Hello. I am not entirely sure of the exact procedure you followed, but did you perform the baking process first?
    I was a bit concerned about that point. Just opening the object may not allow Painter to properly recognize its details and spatial information. Could you please double-check this?