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Participant
Dec 12, 2021 9:06 AM UTC
Question

Stretched Textures Only in Substance Painter

Hello! 

 

I'm pretty new to substance painter (and all the substance 3D programs) but I've been working within Blender for some time so I have some knowledge of UV's and what not. But this has me stumped. 

 

When I try to add a texture to my model in Substance Painter the base color appears stretched. This is not an issue in other programs and appears to be only in Painter. I have tried Unwrapping the model in several ways and re importing into painter, but nothing helps. Please see attached photo.

 

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1 reply

davescm
Community Expert
Community Expert
Dec 13, 2021 1:53 PM UTC

Difficult to tell from just that screenshot, but have you applied scaling in Blender (Ctrl+A) before unwrapping? Have you also ensured that UV islands do not overlap?

 

Dave

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