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Participant
January 15, 2023
Question

Substance painter error, it can't find the High Poly

  • January 15, 2023
  • 1 reply
  • 707 views

Hi I have a problem with substance baking, I'm trying to transfer the normals to the Lowpoly from a Highpoly but it always gives me the error "[BakingProcess] Highpoly scene was required when baking Normal Map from Mesh but could not be loaded."
Using by mesh name.

While with Always it doesn't give me this problem.

I'm using a lowpoly mesh modeled in maya and it doesn't work, while if I use a lowpoly exported from zbrush it works fine with the by mesh name.

Can someone help me?

Thank you

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1 reply

GeoffroySC
Community Manager
Community Manager
January 25, 2023

Would you mind sharing screenshots of your issues ?