Substance painter error, it can't find the High Poly
Hi I have a problem with substance baking, I'm trying to transfer the normals to the Lowpoly from a Highpoly but it always gives me the error "[BakingProcess] Highpoly scene was required when baking Normal Map from Mesh but could not be loaded."
Using by mesh name.
While with Always it doesn't give me this problem.
I'm using a lowpoly mesh modeled in maya and it doesn't work, while if I use a lowpoly exported from zbrush it works fine with the by mesh name.
Can someone help me?
Thank you
