Substance Painter Not Completing Texture Bake
Hi there!
I'm running the most recent version of Substance Painter on an iMac (OS - Monterey). I'm encountering an issue where I go to texture bake and everything operates as usual until about 1/3rd of the way through the bake when Substance Painter simply stops baking my materials and starts skipping them. The baking process is then fast-tracked and I'm left with my file incompletely baked. I used Activity Monitor to verify my Mac wasn't over-allocating RAM to SP, and it wasn't. I tested the baking process on my far-less powerful laptop which is running Windows 10 and it baked no problem.
The error messages I keep receiving from the bake are:
[ResourceImage] Failed to load image content from file 'file:///private/var/folders/_j/yjgr27w52sgf_d8k6p2rjvrr0000gn/T/SubstancePainter-Tmp-SgvlCA/image.BxpnYZ.image'
and... (as an example, this next one is one of many, much like the error message before)
[EngineBitmapLoad] Failed to decode bitmap.
resource://project0/World Space Normals rightForearm?version=3fcb3830b927aa35bd1cec9f6075acf39841f253.image
and...
[BakingProcess] Could not save the tile on disc: Failed to create a temporary file.
Any help would be appreciated!!!
Thank you,
C
