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Participant
April 25, 2022
Question

Substance Painter Not Completing Texture Bake

  • April 25, 2022
  • 1 reply
  • 2482 views

Hi there!

 

I'm running the most recent version of Substance Painter on an iMac (OS - Monterey). I'm encountering an issue where I go to texture bake and everything operates as usual until about 1/3rd of the way through the bake when Substance Painter simply stops baking my materials and starts skipping them. The baking process is then fast-tracked and I'm left with my file incompletely baked. I used Activity Monitor to verify my Mac wasn't over-allocating RAM to SP, and it wasn't. I tested the baking process on my far-less powerful laptop which is running Windows 10 and it baked no problem.

 

The error messages I keep receiving from the bake are:

[ResourceImage] Failed to load image content from file 'file:///private/var/folders/_j/yjgr27w52sgf_d8k6p2rjvrr0000gn/T/SubstancePainter-Tmp-SgvlCA/image.BxpnYZ.image'

 

and... (as an example, this next one is one of many, much like the error message before)

 

[EngineBitmapLoad] Failed to decode bitmap.
resource://project0/World Space Normals rightForearm?version=3fcb3830b927aa35bd1cec9f6075acf39841f253.image

 

and...

 

[BakingProcess] Could not save the tile on disc: Failed to create a temporary file.

 

Any help would be appreciated!!!

 

Thank you,

C

This topic has been closed for replies.

1 reply

Participant
August 8, 2023

Hi I'm facing this same issue now. Did you find any solution for this?

Cyril Dellenbach
Community Manager
Community Manager
August 9, 2023

Hi @Samyuktha3094408741l4,

 

Would you mind sending me your log (help > export log), so I can take a deeper look at the issue?

 

Let me know,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
October 28, 2023

Hi,I have the same issue and haven't solved it yet, here is the log, thanks a lot