Question
Substance Painter to Unity URP - Texture looks totally different
Hello to all,
I have a problem exporting a texture from Substance 3D Painter into Unity URP.
I have done all according to the explanations I have found.
But from this in Substance 3D Painter:

I get this in Unity:

I have a few layers on top of each other:

The settings I have used for export are like this:



In Unity I have created a new material and applied the textures that where exported:

Maybe anybody can help me?
