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Inspiring
November 2, 2024
Question

Texture baking of Metallic & Roughness maps of remeshed objects?

  • November 2, 2024
  • 0 replies
  • 97 views

Can substance painter baked the Roughness & Metallic maps of a high poly mesh onto the new UV’s of a lower re-topologized object?  And if so, how?  I can only see functionality to bake the Normal maps.

I’m looking to see if Substance Painter can do the kind of texture baking of remeshed objects shown in this video:

 

https://www.youtube.com/watch?v=UJwnxSrsN7k&t=1s

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