Question
Tri-planar projection on fill layer causing black patches on normal map.
Greetings,
I've run into an issue I can't seem to solve or find any info on. When I use Tri-planer projection on my fill layer, parts of my normal turn black. Adjusting scale or Y axis causes the black faces to jump around. This issue is not present when using other projection options or when changing the Filtering to nearest. Perhaps someone knows what's causing this issue or even how to correct it!
Cheers!
