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February 3, 2025
Question

UDIM Shells Render in Different Tones?

  • February 3, 2025
  • 0 replies
  • 87 views

Any idea what could possibly be happening here? 

 

This is what renders with Maya 2025 / Arnold. I'm working with two tiles, 4k, and everything looks completely fine in Painter. The basecolor texture maps also look completely fine. Any ideas on how to fix?

 

Thanks in advance