USD export does not include all 5 textures
I am trying to export textures to use in USD (Apple reality converter).
I select the built in "USD PBR Metal Roughness" preset:

In the documentation it states that this is supposed to:
Five texture files are created and saved (base color, metallic, normal, occlusion and roughness)
This would be perfect!
However, in the "List of exports" tab I only get 2 or in some texture sets, 1 file:

And sadly, when I export textures, this is exactly what I get.
Any tips for getting all 5 textures (and the usdz) from SB would be awesome?
Notes:
- I'm not using UDIMs
- I haven't overridden any settings in individual texture sets
- Substance Painter 8.2.0 on win10


