Skip to main content
Muji17
Participant
March 25, 2026
Question

Using a roughness texture, to place color

  • March 25, 2026
  • 1 reply
  • 41 views

I added the roughness channel from this turtle skin material, on top of a aluminum material to add a pattern. It creates these outlines with spots in the center. How could I make it so the outlines in the metal have a different color? Could I also make a separate color for the grayish spot in the centers? 


 

 

    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    March 27, 2026

    Hello ​@Muji17,

     

    You should play with Anchor Points. Place one in the Tortoise texture, then create a Fill Layer, add a Mask, add a Fill Effect inside the mask, call back the Anchor Point’s roughness and finally use the Level to refine where you want the mask to be.
     


    Hope this helps!

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Muji17
    Muji17Author
    Participant
    March 29, 2026

    I am still able to see the pattern but when I try I am seeing a green tint on the whole material not just the pattern from the roughness. Is there something I set up wrong?