uvs for wheel
Hi,
how do I uv this wheel so that the texture in painter follows the curve of the wheel instead of going across?

Hi,
how do I uv this wheel so that the texture in painter follows the curve of the wheel instead of going across?

Thanks for the message.
You could use a Cylindrical projection, but the veins won't really follow the path.

Alternatively, you can use the Path tool, plug the material in the brush properties and create a path following the wheel's curve.

Make sure to enable Follow Path parameter, and tweak the Spacing/Size according to the mesh.
Regards,
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