Question
Wavy normal maps after attempting to high/low bake
Hello there, I am attempting to use a CAD bolt to make onto a low poly texture I made and things seem to be coming out fine, except for the generated textures look like they have a "wave" to them and no matter what I do with either model it seems like it doesnt make the lines straight.
anyone have any ideas as to what can be causing it/have a solution?

