Skip to main content
Participant
Feb 14, 2022 6:21 AM UTC
Question

What is proper workflow for Redshift?

Hello,

I'm using Substance Painter 7.4.1 and Redshift 3.0.65 in Cinema 4D. For color management I'm using ACES config 1.2 for OpenColorIO. And my textures look absolutely different in SP and RS. Seems like something is wrong with Color and Roughness textures. Because the object looks darker and glossier. I've set color spaces in RS texture are the same as color spaces in SP.

I'm attaching screenshot of SP viewport, RS RendeView, my project settings in SP and SP export settings. I use "Redshift (rsMaterial)" export template.

I don't remember that I had issues like that in previous version of SP and I think this might be about new OpenColorIO integration.

 

What might be the issue here?

Thanks,

Fedor

This topic is closed to new replies. Start a new post to keep the conversation going.

3 replies

Léna Piquet Froyok
Adobe Employee
Adobe Employee
Feb 25, 2022 4:40 PM UTC

How are you textures configured on the Redshift side ?

Translate
Participant
Apr 5, 2022 7:17 AM UTC

In textures settings I set the color space which was specified in SP.
For color data: Utility - sRGB - Texture
For non-color data: Utility - Raw

Translate
Oxyder
Participant
Feb 17, 2022 5:41 PM UTC

Try to change in project settings (ctrl+d) input color profile from sRGB to Linear

Translate