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Participant
Jul 22, 2021 2:38 AM UTC
Question

Why Is displacement affecting all the layers on my file.

Hello, wanted to use displacement to simulate fur in a specific area of my character, but the displacement seems to affect all the layers even when those layer don't have displacemnt activated. Someone knows how to fix it. I can't find documentation whit a similar situation.

Thank you.

Here the displacement works fine.

 

Displacement ON

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Displacement OFF

 

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3 replies

Sebacho79Author
Participant
Jul 24, 2021 1:44 AM UTC

Hello Jeremie. The little octopus is the only part that has a Displacement channel enable. I try to add a displacement layer wondering if I can inver the shared displacement but didn't wok sending a screenshot of my layers. 

 

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davescm
Community Expert
Community Expert
Jul 24, 2021 10:08 AM UTC

Did you alter the shader settings to use the displacement map instead of height or are you still using height?

 

Go to the shader settings and either :

Enable Parallax Occlusion mapping - adjust the strength

or

Set the displacement input to Displacement instead of height and adjust the Tessellation subdivision

 

Dave

 

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Jeremie Noguer
Community Manager
Community Manager
Jul 23, 2021 3:51 AM UTC

Are all those part of a same texture set? If they are, and you only want displacement on that part, make sure you add a displacement channel and use that channel for the fur effect. By default, the displacement option in the shader will use the height channel, which I assume is used in many other places in your project in this case.

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