Why is my curvature generator different from my map?
Hello! This is my first post on this forum, so apologies if I'm posting it in the wrong place or in the wrong way.
So I'm following a tutorial where I'm creating a skin material, and I've gotten to the section where I'm painting darker spots where the pores are. In this tutorial a generator on a black mask is being used. But for some reason, when I select curvature from the generator, the result looks completely different from my curvature map I baked. Why is this?
Baked curvature map:

Result:

