Best practice for rendering a smoothie bottle
Hi, I designed the bottle in Shapr3d on the ipad. Exporting as STL and importing in Adobe Dimension works perfectly.
But I am not really satisfied with the rendering.
First question: What is best practice for objects like a smoothie bottle (this fruit veggie juice), do I need to design two bodies, one for the bottle, one for the liquid. I tried that but it does not really work.
Second question: What is the best material for a smoothie liquid, I tried glass that looks OK, also water but all not really. Any tips?
Thanks
Tristan
