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Nathan Galloway
Participant
October 31, 2017
Answered

Something Went Wrong Placing Decals

  • October 31, 2017
  • 4 replies
  • 2970 views

I am loving Dimensions so far for its ease of use and clean renders. But one thing I have not successfully been able to place a decal on my obj files. I get a "something went wrong, sticker will be removed error". Is there a best practices for exporting .objs from 3d programs? In this case it is Modo v11.1, on a Macbook pro, running OSX 10.12.6.

This topic has been closed for replies.
Correct answer JeanetteMathews

There are a couple of possible causes to this issue.

  • The object has no UVs (UVs tell the object what part of a 2D image goes onto it's 3D form)
  • The object has bad UVs (if the UVs are overlapping, stretched too badly, or malformed in some way it can cause errors)
  • The object has bad geometry (overlapping faces, inverted normals, and broken edges can cause this)

We're working on catching these types of errors and fixing them for the future.

4 replies

Participant
December 31, 2019

There was a problem by signing please help

Participant
January 16, 2018

I just purchased a 3D wine bottle from Adobe Stock images for $20 and it won't let me place a graphic. That is not cool.

JeanetteMathews
Adobe Employee
Adobe Employee
January 16, 2018

Sincere apologies!  The Stock and Dimension teams are both aware of the issues where some models can't have graphics placed and are working on resolving the issues.  You can reach out to Contact Customer Care to get an exchange of your asset that does not work with decal.

Participant
January 17, 2018

I just tried the customer care link, but once there, there is no option to select Dimension CC, or a related topic to request a refund for the 3D asset that won't work. This is terribly frustrating.

JeanetteMathews
Adobe Employee
JeanetteMathewsCorrect answer
Adobe Employee
November 3, 2017

There are a couple of possible causes to this issue.

  • The object has no UVs (UVs tell the object what part of a 2D image goes onto it's 3D form)
  • The object has bad UVs (if the UVs are overlapping, stretched too badly, or malformed in some way it can cause errors)
  • The object has bad geometry (overlapping faces, inverted normals, and broken edges can cause this)

We're working on catching these types of errors and fixing them for the future.

Known Participant
December 8, 2017

I had converted an .stl file into an .obj and .obj.mtl file (the conversion produced these two files.  I imported the .obj file, but Dimension didn't seem to use the .obj.mtl file where I think the UV data may be held.

So, like the original question, I got the error when trying to place a graphic on the object.

Any advice or updates on addressing this issue?

Thanks,

gary.sasaki@digdia.com

Nathan Galloway
Participant
October 31, 2017

I just saw a similar question and it mentioned adding UVs to the model. I will try that and report back to this.