new tools from prototyping try to integrate those type of informations and specifications... informations as
- css extraction, like color, typos, icons,
- svg copying from logos, icons, small elements...
- dimensions (space, gutters, margin, padding, ...) but used as delta offset compared to a proportionnal value (em, vm, %, and so on)
- dom tree refereing a the layer name (layer name which could then be translated in a tag name and/or in tag attribute (class, id, data-*)
- different size image generation ready to be used from a master reference which will populate an srcset...
- rapidely set a new HTML component and save it in a shared library to be reused
- ... well most the next following ones, there are some more interesting features, are under NDA and can be really expressed in a public forum...
but any way you got the bottom line... that way, it will really help to merge you web designer work to your rapid proptotyping in whatever code editor that you use...
stay tuned
I agree that design must integrate in the total workflow.
That said, I use Photoshop for quick comps and generating web images. But I use Illustrator for SVG. It's a personal preference because I like Illustrator's SVG export options. The resulting XML code can be edited in DW code view if need be.
