Best way to learn structured
Hi,
Starting with a well organized FM12 unstructured setup, including table, para, and char styles along with anchored frames that do not have any overlying text, is there a tutorial you recommend for moving to structured FrameMaker?
That is, there are a subset of styles that are possible after a heading, a subset that are possible after body text, etc.
So, given a fairly well organized unstructured environment with no overrides, is there a tutorial on moving to a structured environment and building the EDD?
Cheers,
Sean
