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February 18, 2013
Answered

Finding anchor frame for broken links to graphic

  • February 18, 2013
  • 1 reply
  • 456 views

I have a document that when opening wants a new link to a graphic that has been deleted from the file. I have looked on the body pages, master pages, reference pages, everywhere I can think of to locate where the graphic the file is looking for could be located. Can anyone suggest additional places in file to look?

Thanks

This topic has been closed for replies.
Correct answer Bob_Niland

If the file isn't part of a book, make it one, then:

Add > List of > Figures

and you'll find out what page it's on (if LOF catalogs missing imports, which it may not).

You can also save as MIF and look in the MIF for the object name. You need to learn a little about MIF to decipher where that maps to in the document.

Import references can hide in all sorts of places, including but not limited to:

  • beyond edge of anchored frame (had 2 of those just today)
  • hidden behind an opaque something you can see
  • conditional text currently turned off
  • text flowed out of sight on disconnected page
  • in plain sight, but hidden by Color Views

Worst case scenario: create a 1x1 pixel white object and give it the name of the rogue.

1 reply

Bob_Niland
Community Expert
Bob_NilandCommunity ExpertCorrect answer
Community Expert
February 18, 2013

If the file isn't part of a book, make it one, then:

Add > List of > Figures

and you'll find out what page it's on (if LOF catalogs missing imports, which it may not).

You can also save as MIF and look in the MIF for the object name. You need to learn a little about MIF to decipher where that maps to in the document.

Import references can hide in all sorts of places, including but not limited to:

  • beyond edge of anchored frame (had 2 of those just today)
  • hidden behind an opaque something you can see
  • conditional text currently turned off
  • text flowed out of sight on disconnected page
  • in plain sight, but hidden by Color Views

Worst case scenario: create a 1x1 pixel white object and give it the name of the rogue.