Blends -- Why isn't a Spine created always? Automatically?
Is there a way, some option, to force Illustrator to ALWAYS create a "Spine" when creating a Blend?
I would like to experiment with Blend option where by pulling on the Anchor points, we can use Bezier curves to change the default "uniform" spacingf between the steps. I tried different things to no avail.
I tried creating the Blend using both the Blend tool and the Path > Blend command but both did not give me a Spine? I can force Illustrator to "change" Spine after the fact, by drawing a line and using the command "Replace Spine" but that sort of gives "unpredictable" results. Here's the shape I'm trying to recreate:
As you can see, it's a series of "L-shape" wedges. The green lines on the right show that the spacing between each elements is not constant? So, in principles, this is not a job for Blends but if I could experiment with a Spine, perhaps I can force the spacing to change? I have not gotten the stroke thickness quite right in this screen capture but it's showing you what is going on.
I can always generate more "Steps" but if I make the bottom stroke the right thickness, about 32 pts, then I pregressively loose the white space between the strokes as we're nearing the bottom of the figure.
