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Participant
August 3, 2005
Question

debugging an Illustrator plugin

  • August 3, 2005
  • 3 replies
  • 1408 views
I'm using Visual studio 2003 .NET,
the tryout version of Illustrator CS2,
and the Illustrator CS2 SDK

I can compile and run the sample code.

I followed the programmers guide chapter on debugging with VC.
When i try to debug a (sample) plugin i get:

...
'Illustrator.exe': Loaded 'C:\WINDOWS\system32\shimeng.dll', No symbols loaded.
'Illustrator.exe': Loaded 'C:\WINDOWS\system32\uxtheme.dll', No symbols loaded.
'Illustrator.exe': Unloaded 'C:\WINDOWS\system32\shimeng.dll'
'Illustrator.exe': Loaded 'C:\WINDOWS\system32\apphelp.dll', No symbols loaded.
'Illustrator.exe': Loaded 'C:\Documents and Settings\BramT\Local Settings\Temp\Adobelm_Cleanup.0001.dir.0008\~df394b.tmp', No symbols loaded.
'Illustrator.exe': Loaded 'C:\Documents and Settings\BramT\Local Settings\Temp\Adobelm_Cleanup.0001.dir.0008\~debe09.tmp', No symbols loaded.
The program '[3600] Illustrator.exe: Native' has exited with code 1 (0x1).
This topic has been closed for replies.

3 replies

Participant
July 31, 2006
Thanks!! It really works :):)
_BramT_Author
Participant
July 31, 2006
I start illustrator first and then attach the debugger, this works most of the time. I also noticed that some debug builds need other libraries and (i think this is mac only but i'm not sure) illustrator crashes when it can't find a library it needs.
Participant
July 30, 2006
Hi, I have exactly the same problem and I can't debug my plugin. Illustrator doesn't even start. Is it maybe a trial version the reason of the problem ? How to debug then ?